Animation Sub-Group update
23/10/2014
After a trial period of 2 weeks, we decided 2 weeks isn't enough time to get a polished cycle animation out so we've extended the time required to get the best possible animation to our ability.
Images for cycle references (will find and add .GIFs later)
Walk cycle references:
Run cycle references:
Task list:
Mike: Beginning of Walk Cycle, rough draft.
Rhys: Beginning of Run Cycle, rough draft.
Both cycles will need to be at a workable base so they can be polished at a later date.
Problems:
-Maya not keeping model/rig deformation when moving off key frame (for example, T pose at start, move to later key and deform model/rig, key frame, move to frame 1 and back to test motion, model/rig resets back to frame 1 pose in later frame.)
-Maya keeping model/rig deformation when moving off key frame (for example, T pose at start, move right leg up in later key, move back to T pose, leg stays in the same position as the later key)



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